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MMO Champion
  • Australian WoW Servers Coming Soon
    Warlords Beta - Build 19057, Oct 21 Hotfixes, Blue Posts, Character Services Sale

    Australian Servers Coming Soon
    Originally Posted by Blizzard (Blue Tracker)
    We are pleased to announce that the upcoming deployment of Australian World of Warcraft game servers ahead of the games next expansion, Warlords of Draenor. This new infrastructure will support Australia and New Zealand and should provide a significant smoother gameplay experience for player in the region.

    Players currently on an Oceanic realm—Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak—should automatically experience improved latency once the new game servers go live. To help those currently adventuring on North American realms, such as Blackrock and Proudmoore, optional free character and guild master realm transfers will be offered for a limited time.

    Q: What benefits will local game servers have for Australian and New Zealand World of Warcraft players?
    A: The introduction of World of Warcraft game servers hosted in Australia, which will support the Oceanic realms, should provide local Australian and New Zealand players with reduced latency, which should provide an improved gameplay experience as a result.

    Q: Where will the servers be physically located?
    A: The game servers will be hosted within an Australian data centre, ensuring Australian and New Zealand players receive the best possible latency.

    Q: Will I still be able to play with my friends who are on U.S. servers?
    A: Yes! Because the new Australian World of Warcraft game servers will continue to communicate with the existing North American hardware, players will still be able to play with friends on U.S game servers, just as they can today. They’ll still be able to use their Battle.net friends list to easily group up and chat, regardless of where they are playing.

    Q: Will the new game servers have any impact on my current characters?
    A: No! Because the local World of Warcraft game servers will replace the existing U.S.-based hardware which currently hosts the Oceanic realms, all individual characters, gold, and guilds already on an Oceanic realm will be unaffected. The introduction of Australian game servers will be completely invisible to players in the region, with the immediate benefit of providing greatly reduced latency; resulting in a smoother, more responsive gameplay experience.

    Q: When will local game servers be available?
    A: We’re aiming to have the new local World of Warcraft game servers available ahead of the release of the upcoming expansion, Warlords of Draenor, which will go on sale in Australia and New Zealand on November 13, 2014. An extended maintenance to the current Oceanic realms will be required in order to migrate player data to the new hardware. Servers will be taken offline on Tuesday October 28 with normal scheduled maintenance and we will have the new game servers online as soon as possible.

    Q: Will the new local game servers only be available to players who purchase World of Warcraft: Warlords of Draenor, or will they also work for players without the expansion?
    A: While we’re excited for players to take on the Iron Horde and help repel the invasion of Azeroth in World of Warcraft’s next expansion, Warlords of Draenor, all players will be able to take advantage of the introduction of the new local game servers straight away. Optional character transfers will be made available for a limited time for those players who wish to play on the new Australian game servers, but who are not currently part of an Oceanic realm.

    Q: How will the character transfer process work?
    A: Once the new regional hardware comes online, players who are already on an Oceanic realm will not be required to take any action to move to an Australian server. Players who are currently on a North American realm will be offered a two-week window to transfer their characters to one of the existing Oceanic realms. While players will be required to purchase a paid Character Transfer service for each character they wish to relocate, full refunds for each toon moved will be automatically processed and returned within 72 hours. Free transfers will begin from 6:01PM AEDT Oct 29, 2014 and end at 6:59PM AEDT Nov 13, 2014. Players will still be able to transfer characters to Oceanic realms after this time, but associated server transfer costs will not be reimbursed.

    Please note that while Character Transfers and Guild Master Realm Transfers will be offered without charge, bundling additional services, such as a Faction Change to a Character Transfer or Guild Master Realm Transfer will mean the bundle is no longer eligible for refund. To ensure the cost of your Character Transfer service is returned, first move your character to an Oceanic realm and then initiate a separate faction, race or name change as desired.

    Q: Will I still be able to do cross-realm dungeons and raids with my friends who stay on North American servers?
    A: Yes, players will still be able to group up and tackle dungeons, raids, Challenge Modes, and other instanced content by inviting people from their Battle.net friends list. Please note that Mythic raids in all global territories will not offer cross-realm functionality until later in the expansion.

    Q: Will I have to wait longer when attempting to find dungeons, raids and PvP?
    A: When using “Looking For Raid” and “Looking For Dungeon”, players on Oceanic realms will remain in the same pools as players from North American realms, which should result in minimal changes to current wait times.

    For PvP, the game will first try to match players on Oceanic realms for Unrated Battlegrounds with other players from their battlegroup. If successful, these groups should be placed on Australian servers. If two teams from within the battlegroup cannot be found, the groups are then made from the broader player pool and are likely to be placed on game servers located on the U.S. West Coast.
    For Arena teams and Rated Battlegrounds, Oceanic versus Oceanic matches should take place on Australian servers. Oceanic versus North American matches may take place on servers located on the U.S. West Coast. Whether a team is designated Oceanic or North American is determined by the group leader’s realm.

    Q: Latency doesn’t bother me, can I stay with my friends and my current guild on a North American server?
    A: Absolutely. While the current Oceanic realms – Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak – should switch seamlessly to the improved latency offered by the new local game servers, players who currently have characters on North American realms can take advantage of optional, free character transfers. While no players will be required to move off their current realm, Australian and New Zealand players who opt not to play on Oceanic realms will not receive the same latency benefits as those on regional game servers hosted in the ANZ data centre. Please note that due to its high player population, Frostmourne will not be an eligible transfer destination. Players currently on Frostmourne will be able to initiate optional, free character transfers to other Oceanic realms at no cost if they wish to relocate.

    Q: Will local game servers change the way I activate World of Warcraft: Warlords of Draenor at launch, or any other Blizzard Entertainment games?
    A: No. The introduction of local game servers for World of Warcraft will have no impact on the way players activate physical copies of Blizzard Entertainment games, or the unlock timing or process for digital copies of Warlords of Draenor. While local game servers should provide improved latency, game activation and authentication will continue to be handled by the North American Battle.net servers. Players in Australia and New Zealand will be able to begin their adventures in Draenor from 7 p.m. AEDT on launch day, November 13, 2014.

    Q: Does this mean other Blizzard games will also be getting local servers?
    A: While we don’t have any other server-related plans to announce at this time, we are committed to providing all of our players around the world with the best possible experiences. Earlier this year we introduced local game servers to support Diablo III: Reaper of Souls, while Technical Alpha testers of our upcoming team brawler, Heroes of the Storm are already taking advantage of dedicated local infrastructure.


  • Warlords Beta - Build 19057, Oct 21 Hotfixes, Blue Posts, Character Services Sale
    Metallica at Blizzcon 2014, Enchanting Hotfix Live on Consoles, Fanart Concept by NouraGK, High Level HC 3 Player GR

    Hearthstone Patch 6898 - November's Card Back: Goblin

    Alpha Invite Wave in Europe, Town Hall: Heroes #36

    Warlords of Draenor Beta - Build 19057
    Patch 6.0.3 is coming to the beta realms tonight.

    • New item level 655 Raid Finder sets have been added, along with set bonuses. These sets are 6 slots rather than 5.
    • Flasks no longer require the Alchemical Catalyst to make and have had their base materials cost increased to compensate.
    • Many enchants have had their values adjusted.
    • The Primal Spirit can be exchanged for several crafting reagents in your garrison.

    New Items
    This build added the Raid Finder armor sets.

    Level Type Spec Slot Name Model Viewer
    100Elemental Primal Spirit
    655ClothSpell DPSHead Ebonflame Hood
    Modelviewer
    655ClothSpell DPSShoulders Ebonflame Spaulders
    Modelviewer
    655ClothSpell DPSChest Ebonflame Robes
    Modelviewer
    655ClothSpell DPSLegs Ebonflame Leggings
    Modelviewer
    655ClothSpell DPSFeet Ebonflame Sandals
    Modelviewer
    655ClothSpell DPSHands Ebonflame Grips
    Modelviewer
    655LeatherHead Sootfur Cap
    Modelviewer
    655LeatherShoulders Sootfur Shoulderguards
    Modelviewer
    655LeatherChest Sootfur Harness
    Modelviewer
    655LeatherLegs Sootfur Legwraps
    Modelviewer
    655LeatherFeet Sootfur Stompers
    Modelviewer
    655LeatherHands Sootfur Gauntlets
    Modelviewer
    655MailHead Ashlink Coif
    Modelviewer
    655MailShoulders Ashlink Pauldrons
    Modelviewer
    655MailChest Ashlink Hauberk
    Modelviewer
    655MailLegs Ashlink Legguards
    Modelviewer
    655MailFeet Ashlink Treads
    Modelviewer
    655MailHands Ashlink Gloves
    Modelviewer
    655PlateHead Blacksteel Casque
    Modelviewer
    655PlateShoulders Blacksteel Shoulderplates
    Modelviewer
    655PlateChest Blacksteel Chestplate
    Modelviewer
    655PlateLegs Blacksteel Legplates
    Modelviewer
    655PlateFeet Blacksteel Greatboots
    Modelviewer
    655PlateHands Blacksteel Gauntlets
    Modelviewer


    Achievement Changes
    Originally Posted by MMO-Champion
    Buildings
    Garrisons
    • Master Trapper Place 25 Place 125 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide.
    • The Trap Game Place 10 Place 50 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
    • Trap Superstar Place 100 Place 500 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
    • Trapper's Delight Place 50 Place 250 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.



    Spell Changes
    Originally Posted by MMO-Champion
    Item Set Bonuses

    Death Knight (Forums, Talent Calculator)
    Talents

    Hunter (Forums, Talent Calculator)
    Talents

    Mage (Forums, Talent Calculator)
    Frost

    Monk (Forums, Talent Calculator)
    Talents

    Shaman (Forums, Talent Calculator)

    Elemental
    • Earth Shock now costs 1.25% of Base Mana, down from 2.5%.
    • Earthquake now costs 0.75% of Base Mana, down from 1.5%.

    Elemental & Restoration
    • Lava Burst now costs 0.5% of Base Mana, down from 1%.

    Professions
    Alchemy
    • Draenic Agility Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Fireweed (5). Crystal Vial, Fireweed (4).
    • Draenic Intellect Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Starflower (5). Crystal Vial, Starflower (4).
    • Draenic Stamina Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Talador Orchid (5). Crystal Vial, Talador Orchid (4).
    • Draenic Strength Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Nagrand Arrowbloom (5). Crystal Vial, Nagrand Arrowbloom (4).
    • Draenor Armor Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Nagrand Arrowbloom (5). Crystal Vial, Blackrock Ore (4).

    Enchanting
    • Accuracy Permanently enchants a cloak to increase crit by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (7). Tools: Runed Copper Rod.
    • Agility Permanently enchant bracers to increase Agility by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Maelstrom Crystal (2), Volatile Air (15). Tools: Runed Copper Rod.
    • Assassin's Step Permanently enchant boots to increase movement speed by 8% and Agility by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (7), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Assault Permanently enchant boots to increase attack power by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Blurred Speed Permanently enchants a pair of boots to increase movement speed slightly and Agility by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
    • Boar's Speed Permanently enchant boots to increase movement speed by 8% and Stamina by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Earth (8). Tools: Runed Copper Rod.
    • Cat's Swiftness Permanently enchant boots to increase movement speed by 8% and Agility by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Air (8). Tools: Runed Copper Rod.
    • Critical Strike Permanently enchant bracers to increase critical strike by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence (2). Tools: Runed Copper Rod.
    • Crusher Permanently enchant gloves to increase attack power by 11 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
    • Dexterity Permanently enchant boots to increase Agility by 6 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
    • Dodge Permanently enchant a cloak to increase dodge by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Earth (8). Tools: Runed Copper Rod.
    • Dodge Permanently enchant a shield to increase dodge by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Eternal Earth. Tools: Runed Copper Rod.
    • Earthen Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 6 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2). Tools: Runed Copper Rod.
    • Exceptional Health Permanently enchant chest armor to increase health by 150 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8), Major Healing Potion (4), Large Brilliant Shard (2). Tools: Runed Copper Rod.
    • Exceptional Mana Permanently enchant chest armor to increase mana by 60 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
    • Exceptional Spellpower Permanently enchant gloves to increase spell power by 14 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (2), Lesser Cosmic Essence. Tools: Runed Copper Rod.
    • Exceptional Spirit Permanently enchant a chest to increase Spirit by 12 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Exceptional Spirit Permanently enchant bracers to increase Spirit by 12 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Exceptional Strength Permanently enchants bracers to increase Strength by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Exceptional Strength Permanently enchant gloves to increase Strength by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Fire Power Permanently enchant gloves to increase Fire spell power by 20 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (2), Large Brilliant Shard (10), Essence of Fire (4). Tools: Runed Copper Rod.
    • Frost Power Permanently enchant gloves to increase Frost spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
    • Glorious Stats Permanently enchants chest armor to increase all stats by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchant gloves to increase Agility by 7 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (2), Illusion Dust (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchants bracers to increase Agility by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchant a cloak to increase Agility by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
    • Greater Assault Permanently enchant gloves to increase attack power by 9 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Greater Assault Permanently enchant boots to increase attack power by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4), Dream Shard (4). Tools: Runed Copper Rod.
    • Greater Blasting Permanently enchant gloves to increase critical strike by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (30), Dream Shard. Tools: Runed Copper Rod.
    • Greater Critical Strike Permanently enchant bracers to increase critical strike by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (15), Greater Celestial Essence (3), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 6 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
    • Greater Dodge Permanently enchant a cloak to increase dodge by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
    • Greater Fortitude Permanently enchant boots to increase Stamina by 11 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3), Infinite Dust (3). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchant gloves to increase haste by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchants a pair of boots to increase haste by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
    • Greater Haste Permanently enchant bracers to increase haste by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (6). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchants gloves to increase haste by 11 24. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Greater Intellect Permanently enchant a cloak to increase Intellect by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (4). Tools: Runed Copper Rod.
    • Greater Mana Restoration Permanently enchant chest armor to increase Spirit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Greater Mastery Permanently enchant gloves to increase mastery by 11 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (5), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Greater Parry Permanently enchant a shield to increase parry by 11 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3), Ethereal Shard. Tools: Runed Copper Rod.
    • Greater Precision Permanently enchants a pair of boots to increase crit by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
    • Greater Protection Permanently enchants a cloak to increase Stamina by 13 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
    • Greater Speed Permanently enchant bracers to increase haste by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence (4), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Greater Spellpower Permanently enchant bracers to increase spell power by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Greater Stamina Permanently enchant chest armor to increase Stamina by 5 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Greater Stats Permanently enchant bracers to increase all stats by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Greater Vitality Permanently enchant boots to increase Stamina and Spirit by 7 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (2). Tools: Runed Copper Rod.
    • Haste Permanently enchant boots to increase haste by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence. Tools: Runed Copper Rod.
    • Haste Permanently enchant gloves to increase haste by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Haste Permanently enchant bracers to increase Haste by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Healing Power Permanently enchant bracers to increase spell power by 15 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Brilliant Shard (2), Illusion Dust (4), Lesser Eternal Essence (4). Tools: Runed Copper Rod.
    • Healing Power Permanently enchant gloves to increase spell power by 14 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (8), Righteous Orb. Tools: Runed Copper Rod.
    • Icewalker Permanently enchant boots to increase critical strike by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Crystallized Water. Tools: Runed Copper Rod.
    • Intellect Permanently enchant a cloak to increase Intellect by 6 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6). Tools: Runed Copper Rod.
    • Lavawalker Permanently enchant boots to increase movement speed by 8% and mastery by 7 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (10), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Lesser Power Permanently enchant a cloak to increase PvP Power by 11 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant a cloak to increase Agility by 8 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant boots to increase Agility by 7 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant gloves to increase your Agility by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (4), Dream Shard. Tools: Runed Copper Rod.
    • Major Armor Permanently enchant a cloak to increase armor by 12 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8). Tools: Runed Copper Rod.
    • Major Dodge Permanently enchants bracers to increase dodge by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (8), Mysterious Essence (2). Tools: Runed Copper Rod.
    • Major Healing Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Life (6). Tools: Runed Copper Rod.
    • Major Intellect Permanently enchants a shield or off-hand item to increase Intellect by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
    • Major Spellpower Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Mana (6). Tools: Runed Copper Rod.
    • Major Spirit Permanently enchant bracers to increase Spirit by 9 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
    • Major Spirit Permanently enchant chest armor to increase Spirit by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (2). Tools: Runed Copper Rod.
    • Major Strength Permanently enchant bracers to increase Strength by 16 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Maelstrom Crystal (2), Volatile Earth (25). Tools: Runed Copper Rod.
    • Mastery Permanently enchant boots to increase mastery by 5 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Mastery Permanently enchants bracers to increase mastery by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Mastery Permanently enchant a shield to increase mastery by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12). Tools: Runed Copper Rod.
    • Mastery Permanently enchant gloves to increase mastery by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust, Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Mighty Agility Permanently enchant a two-handed weapon to increase Agility by 26 60. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (3), Heavenly Shard (3). Tools: Runed Copper Rod.
    • Mighty Health Permanently enchant chest armor to increase health by 100 130. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (3). Tools: Runed Copper Rod.
    • Mighty Intellect Permanently enchant bracers to increase Intellect by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (4), Maelstrom Crystal (2), Volatile Water (15). Tools: Runed Copper Rod.
    • Mighty Spirit Permanently enchants chest armor to increase Spirit by 15 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Mighty Stats Permanently enchant chest armor to increase all stats by 3 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Celestial Essence (2). Tools: Runed Copper Rod.
    • Mighty Strength Permanently enchant gloves to increase Strength by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (8), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Minor Haste Permanently enchant gloves to increase haste by 8 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Radiant Shard (2), Wildvine (2). Tools: Runed Copper Rod.
    • Minor Power Permanently enchant a cloak to increase PvP Power by 14 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
    • Pandaren's Step Permanently enchants a pair of boots to increase movement speed slightly and mastery by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence (3). Tools: Runed Copper Rod.
    • Peerless Stats Permanently enchant chest armor to increase all stats by 4 8. Cannot be applied to items higher than level 600. Enchanting. Instant 1.5 sec cast. Reagents: Heavenly Shard (3), Maelstrom Crystal (3). Tools: Runed Copper Rod.
    • Powerful Stats Permanently enchant chest armor to increase all stats by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Shard (4), Abyss Crystal (4). Tools: Runed Copper Rod.
    • Precision Permanently enchant gloves to increase hit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4). Tools: Runed Copper Rod.
    • Precision Permanently enchant bracers to increase crit by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence. Tools: Runed Copper Rod.
    • Precision Permanently enchant boots to increase crit by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence (2), Elixir of Impossible Accuracy. Tools: Runed Copper Rod.
    • Protection Permanently enchant a cloak to increase Stamina by 6 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (8), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Protection Permanently enchant a shield to increase Stamina by 3 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence, Volatile Earth (15). Tools: Runed Copper Rod.
    • Shadow Armor Permanently enchant a cloak to increase Agility by 5 and armor by 20 6 and armor by 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Abyss Crystal. Tools: Runed Copper Rod.
    • Shadow Power Permanently enchant gloves to increase shadow spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
    • Speed Permanently enchant a cloak to increase haste by 8 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
    • Speed Permanently enchant bracers to increase haste by 10 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Spellpower Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (6), Primal Fire (6), Primal Water (6). Tools: Runed Copper Rod.
    • Stamina Permanently enchant chest armor to increase Stamina by 4 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Stats Permanently enchant bracers to increase all stats by 5 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
    • Super Health Permanently enchant chest armor to increase health by 138 140. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (7), Lesser Cosmic Essence (7). Tools: Runed Copper Rod.
    • Super Intellect Permanently enchants bracers to increase Intellect by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Super Stats Permanently enchant chest armor to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3). Tools: Runed Copper Rod.
    • Super Strength Permanently enchants gloves to increase Strength by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (3), Mysterious Essence, Ethereal Shard. Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant a cloak to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9). Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant gloves to increase Agility by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant boots to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
    • Superior Critical Strike Permanently enchants a cloak to increase critical strike by 12 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.
    • Superior Dodge Permanently enchant bracers to increase dodge by 9 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (5), Volatile Air. Tools: Runed Copper Rod.
    • Superior Dodge Permanently enchant a cloak to increase dodge by 9 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Titanium Bar (2), Dream Shard (2). Tools: Runed Copper Rod.
    • Superior Haste Permanently enchants gloves to increase haste by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (2). Tools: Runed Copper Rod.
    • Superior Healing Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (4), Primal Life (4). Tools: Runed Copper Rod.
    • Superior Intellect Permanently enchant a shield or held item to increase Intellect by 8 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Greater Celestial Essence (4). Tools: Runed Copper Rod.
    • Superior Mastery Permanently enchants gloves to increase mastery by 13 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
    • Superior Spirit Permanently enchant bracers to increase Spirit by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (3), Dream Dust (4). Tools: Runed Copper Rod.
    • Superior Stamina Permanently enchants chest armor to increase Stamina by 7 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Copper Rod.
    • Surefooted Permanently enchant boots to increase critical strike and haste by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.
    • Tuskarr's Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (10), Greater Cosmic Essence (2), Dream Shard (2). Tools: Runed Copper Rod.
    • Vitality Permanently enchant boots to increase Spirit and Stamina by 5 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Major Healing Potion (4), Major Mana Potion (4). Tools: Runed Copper Rod.

    Inscription



    Patch 6.0.2 Hotfixes - October 21
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes
    • Druid (Forums / Skills / Talent Calculator)
      • General
        • Dash should now correctly remove root effects when used.
        • Stampeding Roar should now correctly remove root effects when used.
      • Feral
        • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
      • Talents
        • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.

    Raids
    • Siege of Orgrimmar
      • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
    • Throne of Thunder
      • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
    • Firelands
      • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
    • Throne of the Four Winds
      • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
    • Icecrown Citadel
      • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
    • The Eye of Eternity
      • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player’s item level.
    • Sunwell Plateau
      • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.

    Scenarios
    • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.

    Battlegrounds and Arenas
    • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.

    Blue Posts
    Originally Posted by Blizzard Entertainment
    Garrison Missions and Exhaustion
    As it happens, exhaustion is going away in an upcoming build. The level 100 missions will feel much more like level 90-99 missions, although with longer mission times and slower repop rates than level-up missions have.

    Rewards aren't changing. In fact, gold went up in some cases and mission times and follower/threat requirements went down in some cases to make the rewards feel more worth it.

    For example, level 100 missions of ilvl 600 that reward gold require 2 followers (instead of 3), only take 4 hours to complete (was 8+exhausting), and reward 60 gold (was 50 before). (Blue Tracker / Official Forums)

    Iron Starlette
    Did they tone down the noise yet? I'm scared to bring it out.
    The Iron Horde's souvenir, this Iron Starlette will not be able to assail your ears for much longer. We're aware of Iron Starlette's audio being much louder than intended under certain circumstances and are working to correct that. (Blue Tracker / Official Forums)

    Arena Rewards
    Due to an error, some end-of-season rewards started to go out after today's maintenance. This was unintentional, as we haven't finished scrubbing the ladders for players that need to be disqualified. We stopped the process as soon as we realized what was happening, but some players did end up getting some end-of-season rewards, as you've noticed.

    We're going to remove those rewards, and with next week's restarts we'll be able to properly hand them out. If you're one of the players who's already received one, one of three things will happen:

    • You'll get the same reward again next week,
    • You'll get a better reward next week, due to players above you on the ladder being disqualified,
    • You'll get no reward, because you're a filthy cheater who shouldn't have gotten one in the first place.

    Hope that helps clear things up (Blue Tracker / Official Forums)

    Save 25% on Select Character Services - This Week Only
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    The invasion of Azeroth is imminent. Beyond the Dark Portal, the destructive might of the Iron Horde gathers. Now's the time to summon your guildmates, arm yourself, and prepare to stand against the tides of iron and fury. This week only, select character services are available for 25% below their normal price. The following services will be on sale until October 29, 2014 at 11:59 p.m. PDT:

    • Character Transfer
    • Faction Change
    • Guild Transfer
    • Guild Faction Change

    To get started, simply click here. Alternatively, you can log in to your Battle.net account, select your World of Warcraft account, and choose a character or guild service at the bottom of the page.

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Classes
    Paladin (Forums / Skills / Talent Calculator)
    Has there ever been any consideration on allowing Paladin's WoG/Eternal Flame to benefit from Infusion of Light? It seems rational.
    It's meant to take the really long casts down to Flash of Light speeds. WoG/EF are already there. (holinka)

    PvP
    just got 18 honor for a long loss in wsg... couldn't cap a flag and got farmed in the graveyard for 15 minutes
    The CTF maps are the toughest to gauge for sure. If you get beat 3-0, how much honor do you deserve? (holinka)

    will the blue pvp gear drop from strongboxes at lvl 100 during the weeks between wod launch and season1 start?
    Yes (holinka)

    No offense but the fact you guys allow GY camping makes me lose all respect for what you call battleground PVP
    we actually added "Hallowed Ground" domes, which make you invincible, to res points in Isle of the Conquest to stop camping. (holinka)

    Reputation / Questing
    Yo Don a question, Since we did pre event mind telling us where should we go to start WoD on 11.13.14? Want be there when it live
    Blasted Lands, as you'll be heading through the Dark Portal with Khadgar. Quest will appear automagically when expac is live. (_DonAdams)

    Warlords of Draenor - Beta Quest Progress Reset
    Originally Posted by Zorbrix (Blue Tracker)
    Last week many of you reported that you lost progress on quests in Draenor - this manifested itself usually with being unable to purchase things from a vendor, or seeing quests pop up over NPCs that you had previously completed. I believe this started popping up on ~Thursday of last week.

    This behavior was caused by an emergency fix that we pushed out to players on Live Realms to stop them from getting Warlords of Draenor achievements/titles. There were several different parts to that "fix', and unfortunately one of them was wiping quest data for a number of quests.

    Regrettably, this is not something we're able to fix for Beta characters. Depending on what quests you had completed you may be in a state where you can simply re-do some of the quests that were lost, but others will likely need to roll a new character and start over. I do apologize for this inconvenience, but due to the global nature of it we're not able to fix these characters manually.

    Sorry for not getting messaging out sooner on this, we've been fairly involved with supporting the live retail release of the Warlords of Draenor pre-patch, and I wanted to make sure I had the right information before posting about it.


  • Metallica Performing Live at BlizzCon 2014
    Vicious War Raptor, October 20 Hotfixes, New Model Tweaks, Blue Posts and Tweets

    Metallica Performing Live at BlizzCon 2014
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We’re thrilled to announce that Metallica will be performing the closing concert at BlizzCon 2014, playing before a sold-out convention crowd on the night of November 8! If you didn’t score tickets to the show, don’t worry—you can still get a front-row seat from home with the BlizzCon Virtual Ticket.

    BlizzCon is a gaming convention like no other. With developer panels, exclusive interviews, intense eSports tournaments, the legendary Friday night contests, and what’s sure to be an unforgettable concert from Metallica to close out the show on Saturday, this year’s event is one you won’t want to miss.

    The BlizzCon Virtual Ticket lets you catch all of the action online, live and in high definition. You’ll also get access to this year’s epic collection of in-game goodies for World of Warcraft, StarCraft II, Diablo III: Reaper of Souls, Hearthstone, and Heroes of the Storm. Visit the Battle.net Shop to order your Virtual Ticket, and check out the press release for more details on Metallica’s performance.


| Date published: Thu, 23 Oct 2014 18:56:29 +0000
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