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MMO Champion
  • Warlords Beta - Build 19057, Oct 21 Hotfixes, Blue Posts, Character Services Sale
    Metallica at Blizzcon 2014, Enchanting Hotfix Live on Consoles, Fanart Concept by NouraGK, High Level HC 3 Player GR

    Hearthstone Patch 6898 - November's Card Back: Goblin

    Alpha Invite Wave in Europe, Town Hall: Heroes #36

    Warlords of Draenor Beta - Build 19057
    Patch 6.0.3 is coming to the beta realms tonight. It looks like the Raid Finder sets will have their own set bonuses.

    Achievement Changes
    Originally Posted by MMO-Champion
    Buildings
    Garrisons
    • Master Trapper Place 25 Place 125 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide.
    • The Trap Game Place 10 Place 50 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
    • Trap Superstar Place 100 Place 500 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
    • Trapper's Delight Place 50 Place 250 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.



    Spell Changes
    Originally Posted by MMO-Champion
    Item Set Bonuses

    Death Knight (Forums, Talent Calculator)
    Talents
    • Breath of Sindragosa Continuously deals [ 1 + AP ] Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted. Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies. Death Knight - LvL 0 Talent. 15 Runic Power, plus 15 per sec. Instant. 2 min cooldown.

    Hunter (Forums, Talent Calculator)
    Talents
    • Exotic Munitions Allows you to modify your ranged weapon to use exotic munitions: Incendiary Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals (20% 23% of weapon damage) additional Fire damage to all enemies within 8 yards of the initial target. Poisoned Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals [ 4% [ 4.6% of AP ] additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect. Frozen Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals (15% 17% of weapon damage) additional Frost damage and reduces the target's movement speed by 50% for 4 sec. Only one exotic munition can be active at one time. Hunter - LvL 0 Talent.

    Mage (Forums, Talent Calculator)
    Frost
    • Brain Freeze Your Frostbolts have a 10% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 25%. The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal 25% 85% additional damage, and act as if your target were frozen. Mage - Frost Spec.

    Monk (Forums, Talent Calculator)
    Talents
    • Chi Explosion Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed: 1+ Chi: Deals Nature damage to an enemy equal to [ 1 + 62.5% of AP ] plus [ 1 + 62.5% 75% of AP ] plus [ 1 + 75% of AP ] per Chi consumed. 2+ Chi: You also gain Shuffle for 2 sec plus 2 sec per Chi consumed. 3+ Chi: Also purifies all of your staggered damage. 4 Chi: The damage also hits all enemies within 8 yards of the target. Replaces Blackout Kick. Monk - LvL 0 Talent. 1 Chi. 40 yd range. Instant.
    • Chi Explosion Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed: 1+ Chi: Deals Nature damage to an enemy equal to [ 1 + 42% of AP ] plus [ 1 + 42% 50% of AP ] plus [ 1 + 50% of AP ] per Chi consumed. 2+ Chi: Deals an additional 50% damage over 6 sec. 3+ Chi: Also generates a charge of Tigereye Brew. 4 Chi: The damage also hits all enemies within 8 yards of the target. Replaces Blackout Kick. Combo Breaker: Blackout Kick is also replaced with Combo Breaker: Chi Explosion, which causes your next Chi Explosion to refund 2 Chi. Monk - LvL 0 Talent. 1 Chi. 30 yd range. Instant.

    Shaman (Forums, Talent Calculator)
    • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 46% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. 2% 1% of Base Mana. 30 yd range. 2 sec cast.
    • Flame Shock Sears the target with fire, causing [ 1 + 35% of Spell Power ] Fire damage and then an additional [ 6 + 35% of Spell Power ] Fire damage over 30 sec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
    • Frost Shock Instantly shocks an enemy with frost, dealing [ 1 + 77% of Spell Power ] Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
    • Lightning Bolt Fires a bolt of lightning at the target, dealing [ 1 + 88% of Spell Power ] Nature damage. 3.5% 1.75% of Base Mana. 30 yd range. 2.5 sec cast.

    Elemental
    • Earth Shock Instantly shocks the target with concussive force, causing [ 1 + 92.5% of Spell Power ] Nature damage. Shaman - Elemental Spec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
    • Earthquake You cause the earth at the target location to tremble and break, dealing Nature Spell Power Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. Shaman - Elemental Spec. 1.5% 0.75% of Base Mana. 35 yd range. 2.5 sec cast. 10 sec cooldown.

    Elemental & Restoration
    • Lava Burst You hurl molten lava at the target, dealing [ 1 + 77% of Spell Power ] Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage. Shaman - Elemental & Restoration Spec. 1% 0.5% of Base Mana. 30 yd range. 2 sec cast. 8 sec cooldown.

    Professions
    Alchemy
    • Draenic Agility Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Fireweed (5). Crystal Vial, Fireweed (4).
    • Draenic Intellect Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Starflower (5). Crystal Vial, Starflower (4).
    • Draenic Stamina Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Talador Orchid (5). Crystal Vial, Talador Orchid (4).
    • Draenic Strength Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Nagrand Arrowbloom (5). Crystal Vial, Nagrand Arrowbloom (4).
    • Draenor Armor Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Nagrand Arrowbloom (5). Crystal Vial, Blackrock Ore (4).

    Enchanting
    • Accuracy Permanently enchants a cloak to increase crit by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (7). Tools: Runed Copper Rod.
    • Agility Permanently enchant bracers to increase Agility by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Maelstrom Crystal (2), Volatile Air (15). Tools: Runed Copper Rod.
    • Assassin's Step Permanently enchant boots to increase movement speed by 8% and Agility by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (7), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Assault Permanently enchant boots to increase attack power by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Blurred Speed Permanently enchants a pair of boots to increase movement speed slightly and Agility by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
    • Boar's Speed Permanently enchant boots to increase movement speed by 8% and Stamina by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Earth (8). Tools: Runed Copper Rod.
    • Cat's Swiftness Permanently enchant boots to increase movement speed by 8% and Agility by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Air (8). Tools: Runed Copper Rod.
    • Critical Strike Permanently enchant bracers to increase critical strike by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence (2). Tools: Runed Copper Rod.
    • Crusher Permanently enchant gloves to increase attack power by 11 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
    • Dexterity Permanently enchant boots to increase Agility by 6 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
    • Dodge Permanently enchant a cloak to increase dodge by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Earth (8). Tools: Runed Copper Rod.
    • Dodge Permanently enchant a shield to increase dodge by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Eternal Earth. Tools: Runed Copper Rod.
    • Earthen Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 6 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2). Tools: Runed Copper Rod.
    • Exceptional Health Permanently enchant chest armor to increase health by 150 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8), Major Healing Potion (4), Large Brilliant Shard (2). Tools: Runed Copper Rod.
    • Exceptional Mana Permanently enchant chest armor to increase mana by 60 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
    • Exceptional Spellpower Permanently enchant gloves to increase spell power by 14 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (2), Lesser Cosmic Essence. Tools: Runed Copper Rod.
    • Exceptional Spirit Permanently enchant a chest to increase Spirit by 12 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Exceptional Spirit Permanently enchant bracers to increase Spirit by 12 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Exceptional Strength Permanently enchants bracers to increase Strength by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Exceptional Strength Permanently enchant gloves to increase Strength by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Fire Power Permanently enchant gloves to increase Fire spell power by 20 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (2), Large Brilliant Shard (10), Essence of Fire (4). Tools: Runed Copper Rod.
    • Frost Power Permanently enchant gloves to increase Frost spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
    • Glorious Stats Permanently enchants chest armor to increase all stats by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchant gloves to increase Agility by 7 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (2), Illusion Dust (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchants bracers to increase Agility by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Greater Agility Permanently enchant a cloak to increase Agility by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
    • Greater Assault Permanently enchant gloves to increase attack power by 9 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Greater Assault Permanently enchant boots to increase attack power by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4), Dream Shard (4). Tools: Runed Copper Rod.
    • Greater Blasting Permanently enchant gloves to increase critical strike by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (30), Dream Shard. Tools: Runed Copper Rod.
    • Greater Critical Strike Permanently enchant bracers to increase critical strike by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (15), Greater Celestial Essence (3), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 6 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
    • Greater Dodge Permanently enchant a cloak to increase dodge by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
    • Greater Fortitude Permanently enchant boots to increase Stamina by 11 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3), Infinite Dust (3). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchant gloves to increase haste by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchants a pair of boots to increase haste by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
    • Greater Haste Permanently enchant bracers to increase haste by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (6). Tools: Runed Copper Rod.
    • Greater Haste Permanently enchants gloves to increase haste by 11 24. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Greater Intellect Permanently enchant a cloak to increase Intellect by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (4). Tools: Runed Copper Rod.
    • Greater Mana Restoration Permanently enchant chest armor to increase Spirit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Greater Mastery Permanently enchant gloves to increase mastery by 11 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (5), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Greater Parry Permanently enchant a shield to increase parry by 11 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3), Ethereal Shard. Tools: Runed Copper Rod.
    • Greater Precision Permanently enchants a pair of boots to increase crit by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
    • Greater Protection Permanently enchants a cloak to increase Stamina by 13 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
    • Greater Speed Permanently enchant bracers to increase haste by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence (4), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Greater Spellpower Permanently enchant bracers to increase spell power by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
    • Greater Stamina Permanently enchant chest armor to increase Stamina by 5 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Greater Stats Permanently enchant bracers to increase all stats by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Greater Vitality Permanently enchant boots to increase Stamina and Spirit by 7 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (2). Tools: Runed Copper Rod.
    • Haste Permanently enchant boots to increase haste by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence. Tools: Runed Copper Rod.
    • Haste Permanently enchant gloves to increase haste by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Haste Permanently enchant bracers to increase Haste by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Greater Cosmic Essence. Tools: Runed Copper Rod.
    • Healing Power Permanently enchant bracers to increase spell power by 15 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Brilliant Shard (2), Illusion Dust (4), Lesser Eternal Essence (4). Tools: Runed Copper Rod.
    • Healing Power Permanently enchant gloves to increase spell power by 14 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (8), Righteous Orb. Tools: Runed Copper Rod.
    • Icewalker Permanently enchant boots to increase critical strike by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Crystallized Water. Tools: Runed Copper Rod.
    • Intellect Permanently enchant a cloak to increase Intellect by 6 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6). Tools: Runed Copper Rod.
    • Lavawalker Permanently enchant boots to increase movement speed by 8% and mastery by 7 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (10), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
    • Lesser Power Permanently enchant a cloak to increase PvP Power by 11 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant a cloak to increase Agility by 8 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant boots to increase Agility by 7 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (2). Tools: Runed Copper Rod.
    • Major Agility Permanently enchant gloves to increase your Agility by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (4), Dream Shard. Tools: Runed Copper Rod.
    • Major Armor Permanently enchant a cloak to increase armor by 12 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8). Tools: Runed Copper Rod.
    • Major Dodge Permanently enchants bracers to increase dodge by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (8), Mysterious Essence (2). Tools: Runed Copper Rod.
    • Major Healing Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Life (6). Tools: Runed Copper Rod.
    • Major Intellect Permanently enchants a shield or off-hand item to increase Intellect by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
    • Major Spellpower Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Mana (6). Tools: Runed Copper Rod.
    • Major Spirit Permanently enchant bracers to increase Spirit by 9 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
    • Major Spirit Permanently enchant chest armor to increase Spirit by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (2). Tools: Runed Copper Rod.
    • Major Strength Permanently enchant bracers to increase Strength by 16 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Maelstrom Crystal (2), Volatile Earth (25). Tools: Runed Copper Rod.
    • Mastery Permanently enchant boots to increase mastery by 5 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Mastery Permanently enchants bracers to increase mastery by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Mastery Permanently enchant a shield to increase mastery by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12). Tools: Runed Copper Rod.
    • Mastery Permanently enchant gloves to increase mastery by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust, Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Mighty Agility Permanently enchant a two-handed weapon to increase Agility by 26 60. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (3), Heavenly Shard (3). Tools: Runed Copper Rod.
    • Mighty Health Permanently enchant chest armor to increase health by 100 130. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (3). Tools: Runed Copper Rod.
    • Mighty Intellect Permanently enchant bracers to increase Intellect by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (4), Maelstrom Crystal (2), Volatile Water (15). Tools: Runed Copper Rod.
    • Mighty Spirit Permanently enchants chest armor to increase Spirit by 15 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
    • Mighty Stats Permanently enchant chest armor to increase all stats by 3 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Celestial Essence (2). Tools: Runed Copper Rod.
    • Mighty Strength Permanently enchant gloves to increase Strength by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (8), Maelstrom Crystal (2). Tools: Runed Copper Rod.
    • Minor Haste Permanently enchant gloves to increase haste by 8 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Radiant Shard (2), Wildvine (2). Tools: Runed Copper Rod.
    • Minor Power Permanently enchant a cloak to increase PvP Power by 14 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
    • Pandaren's Step Permanently enchants a pair of boots to increase movement speed slightly and mastery by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence (3). Tools: Runed Copper Rod.
    • Peerless Stats Permanently enchant chest armor to increase all stats by 4 8. Cannot be applied to items higher than level 600. Enchanting. Instant 1.5 sec cast. Reagents: Heavenly Shard (3), Maelstrom Crystal (3). Tools: Runed Copper Rod.
    • Powerful Stats Permanently enchant chest armor to increase all stats by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Shard (4), Abyss Crystal (4). Tools: Runed Copper Rod.
    • Precision Permanently enchant gloves to increase hit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4). Tools: Runed Copper Rod.
    • Precision Permanently enchant bracers to increase crit by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence. Tools: Runed Copper Rod.
    • Precision Permanently enchant boots to increase crit by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence (2), Elixir of Impossible Accuracy. Tools: Runed Copper Rod.
    • Protection Permanently enchant a cloak to increase Stamina by 6 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (8), Greater Celestial Essence (3). Tools: Runed Copper Rod.
    • Protection Permanently enchant a shield to increase Stamina by 3 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence, Volatile Earth (15). Tools: Runed Copper Rod.
    • Shadow Armor Permanently enchant a cloak to increase Agility by 5 and armor by 20 6 and armor by 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Abyss Crystal. Tools: Runed Copper Rod.
    • Shadow Power Permanently enchant gloves to increase shadow spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
    • Speed Permanently enchant a cloak to increase haste by 8 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
    • Speed Permanently enchant bracers to increase haste by 10 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Spellpower Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (6), Primal Fire (6), Primal Water (6). Tools: Runed Copper Rod.
    • Stamina Permanently enchant chest armor to increase Stamina by 4 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
    • Stats Permanently enchant bracers to increase all stats by 5 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
    • Super Health Permanently enchant chest armor to increase health by 138 140. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (7), Lesser Cosmic Essence (7). Tools: Runed Copper Rod.
    • Super Intellect Permanently enchants bracers to increase Intellect by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
    • Super Stats Permanently enchant chest armor to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3). Tools: Runed Copper Rod.
    • Super Strength Permanently enchants gloves to increase Strength by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (3), Mysterious Essence, Ethereal Shard. Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant a cloak to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9). Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant gloves to increase Agility by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
    • Superior Agility Permanently enchant boots to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
    • Superior Critical Strike Permanently enchants a cloak to increase critical strike by 12 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.
    • Superior Dodge Permanently enchant bracers to increase dodge by 9 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (5), Volatile Air. Tools: Runed Copper Rod.
    • Superior Dodge Permanently enchant a cloak to increase dodge by 9 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Titanium Bar (2), Dream Shard (2). Tools: Runed Copper Rod.
    • Superior Haste Permanently enchants gloves to increase haste by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (2). Tools: Runed Copper Rod.
    • Superior Healing Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (4), Primal Life (4). Tools: Runed Copper Rod.
    • Superior Intellect Permanently enchant a shield or held item to increase Intellect by 8 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Greater Celestial Essence (4). Tools: Runed Copper Rod.
    • Superior Mastery Permanently enchants gloves to increase mastery by 13 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
    • Superior Spirit Permanently enchant bracers to increase Spirit by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (3), Dream Dust (4). Tools: Runed Copper Rod.
    • Superior Stamina Permanently enchants chest armor to increase Stamina by 7 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Copper Rod.
    • Surefooted Permanently enchant boots to increase critical strike and haste by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.
    • Tuskarr's Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (10), Greater Cosmic Essence (2), Dream Shard (2). Tools: Runed Copper Rod.
    • Vitality Permanently enchant boots to increase Spirit and Stamina by 5 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Major Healing Potion (4), Major Mana Potion (4). Tools: Runed Copper Rod.

    Inscription



    Patch 6.0.2 Hotfixes - October 21
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes
    • Druid (Forums / Skills / Talent Calculator)
      • General
        • Dash should now correctly remove root effects when used.
        • Stampeding Roar should now correctly remove root effects when used.
      • Feral
        • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
      • Talents
        • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.

    Raids
    • Siege of Orgrimmar
      • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
    • Throne of Thunder
      • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
    • Firelands
      • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
    • Throne of the Four Winds
      • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
    • Icecrown Citadel
      • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
    • The Eye of Eternity
      • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player’s item level.
    • Sunwell Plateau
      • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.

    Scenarios
    • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.

    Battlegrounds and Arenas
    • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.

    Blue Posts
    Originally Posted by Blizzard Entertainment
    Garrison Missions and Exhaustion
    As it happens, exhaustion is going away in an upcoming build. The level 100 missions will feel much more like level 90-99 missions, although with longer mission times and slower repop rates than level-up missions have.

    Rewards aren't changing. In fact, gold went up in some cases and mission times and follower/threat requirements went down in some cases to make the rewards feel more worth it.

    For example, level 100 missions of ilvl 600 that reward gold require 2 followers (instead of 3), only take 4 hours to complete (was 8+exhausting), and reward 60 gold (was 50 before). (Blue Tracker / Official Forums)

    Iron Starlette
    Did they tone down the noise yet? I'm scared to bring it out.
    The Iron Horde's souvenir, this Iron Starlette will not be able to assail your ears for much longer. We're aware of Iron Starlette's audio being much louder than intended under certain circumstances and are working to correct that. (Blue Tracker / Official Forums)

    Arena Rewards
    Due to an error, some end-of-season rewards started to go out after today's maintenance. This was unintentional, as we haven't finished scrubbing the ladders for players that need to be disqualified. We stopped the process as soon as we realized what was happening, but some players did end up getting some end-of-season rewards, as you've noticed.

    We're going to remove those rewards, and with next week's restarts we'll be able to properly hand them out. If you're one of the players who's already received one, one of three things will happen:

    • You'll get the same reward again next week,
    • You'll get a better reward next week, due to players above you on the ladder being disqualified,
    • You'll get no reward, because you're a filthy cheater who shouldn't have gotten one in the first place.

    Hope that helps clear things up (Blue Tracker / Official Forums)

    Save 25% on Select Character Services - This Week Only
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    The invasion of Azeroth is imminent. Beyond the Dark Portal, the destructive might of the Iron Horde gathers. Now's the time to summon your guildmates, arm yourself, and prepare to stand against the tides of iron and fury. This week only, select character services are available for 25% below their normal price. The following services will be on sale until October 29, 2014 at 11:59 p.m. PDT:

    • Character Transfer
    • Faction Change
    • Guild Transfer
    • Guild Faction Change

    To get started, simply click here. Alternatively, you can log in to your Battle.net account, select your World of Warcraft account, and choose a character or guild service at the bottom of the page.

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Classes
    Paladin (Forums / Skills / Talent Calculator)
    Has there ever been any consideration on allowing Paladin's WoG/Eternal Flame to benefit from Infusion of Light? It seems rational.
    It's meant to take the really long casts down to Flash of Light speeds. WoG/EF are already there. (holinka)

    PvP
    just got 18 honor for a long loss in wsg... couldn't cap a flag and got farmed in the graveyard for 15 minutes
    The CTF maps are the toughest to gauge for sure. If you get beat 3-0, how much honor do you deserve? (holinka)

    will the blue pvp gear drop from strongboxes at lvl 100 during the weeks between wod launch and season1 start?
    Yes (holinka)

    No offense but the fact you guys allow GY camping makes me lose all respect for what you call battleground PVP
    we actually added "Hallowed Ground" domes, which make you invincible, to res points in Isle of the Conquest to stop camping. (holinka)

    Reputation / Questing
    Yo Don a question, Since we did pre event mind telling us where should we go to start WoD on 11.13.14? Want be there when it live
    Blasted Lands, as you'll be heading through the Dark Portal with Khadgar. Quest will appear automagically when expac is live. (_DonAdams)

    Warlords of Draenor - Beta Quest Progress Reset
    Originally Posted by Zorbrix (Blue Tracker)
    Last week many of you reported that you lost progress on quests in Draenor - this manifested itself usually with being unable to purchase things from a vendor, or seeing quests pop up over NPCs that you had previously completed. I believe this started popping up on ~Thursday of last week.

    This behavior was caused by an emergency fix that we pushed out to players on Live Realms to stop them from getting Warlords of Draenor achievements/titles. There were several different parts to that "fix', and unfortunately one of them was wiping quest data for a number of quests.

    Regrettably, this is not something we're able to fix for Beta characters. Depending on what quests you had completed you may be in a state where you can simply re-do some of the quests that were lost, but others will likely need to roll a new character and start over. I do apologize for this inconvenience, but due to the global nature of it we're not able to fix these characters manually.

    Sorry for not getting messaging out sooner on this, we've been fairly involved with supporting the live retail release of the Warlords of Draenor pre-patch, and I wanted to make sure I had the right information before posting about it.


  • Metallica Performing Live at BlizzCon 2014
    Vicious War Raptor, October 20 Hotfixes, New Model Tweaks, Blue Posts and Tweets

    Metallica Performing Live at BlizzCon 2014
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We’re thrilled to announce that Metallica will be performing the closing concert at BlizzCon 2014, playing before a sold-out convention crowd on the night of November 8! If you didn’t score tickets to the show, don’t worry—you can still get a front-row seat from home with the BlizzCon Virtual Ticket.

    BlizzCon is a gaming convention like no other. With developer panels, exclusive interviews, intense eSports tournaments, the legendary Friday night contests, and what’s sure to be an unforgettable concert from Metallica to close out the show on Saturday, this year’s event is one you won’t want to miss.

    The BlizzCon Virtual Ticket lets you catch all of the action online, live and in high definition. You’ll also get access to this year’s epic collection of in-game goodies for World of Warcraft, StarCraft II, Diablo III: Reaper of Souls, Hearthstone, and Heroes of the Storm. Visit the Battle.net Shop to order your Virtual Ticket, and check out the press release for more details on Metallica’s performance.


  • Vicious War Raptor, October 20 Hotfixes, New Model Tweaks, Blue Posts and Tweets
    Gems and GR Changes Reiterated, Scheduled Maintenance, Firedawn's Bastions of Will Wizard, Deadset's Sanctuary Talk

    Top 5 Plays of the Week, Hearthstone World Championship Viewing Info

    Mount Spotlight: Ironside Dire Wolf (Warlords of Draenor)

    Warlords of Draenor - Vicious War Raptor
    Today we are taking a look at the Vicious War Raptor. This is the new Horde PvP mount in Patch 6.0.2, sold by Deathguard Netharian for Vicious Saddle. If you don't already have a saddle, you can get one from the Primal Combatant achievement when Warlords of Draenor launches.






    Patch 6.0.2 Hotfixes - October 20
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    PvE
    Hallow's End
    • Exquisite Costume Set: "The Lich King" no longer has a Hallow's End requirement and costs 500 Tricky Treats to obtain (down from 1000). Note that we're aware of item tooltip on the vendor incorrectly displaying number of charges available on the item as 1.

    PvE
    Classes

    PvE
    World Environment
    • Azuremyst Isle has been temporarily removed from cross-realm zoning.

    Quests
    • Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
    • Rolo's Riddle: The item to start the quest chain should be obtainable once more.
    • Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
    • Legendary Cloak Quest Line
      • The Thunder Forge: Sha Beast's Dark Bite ability should no longer deal an excessive amount of damage.

    Raids, Dungeons, and Scenarios
    Raids
    • Siege of Orgrimmar
      • Raid Leader's lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
      • Spoils of Pandaria: Resolved an issue where Kor'kron Blood Axe would occasionally invite themselves to the encounter.
      • Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
    • Throne of Thunder
      • Drakkari Frost Warden's Frost Bulwark ability should no longer absorb an excessive amount of damage.
      • Megaera: Venomous Head's Acid Rain ability should no longer deal an excessive amount of damage.
    • Dragon Soul
      • Spine of Deathwing's Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
      • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
    • Icecrown Citadel
      • Professor Putricide's Mutated Plague ability should no longer deal an excessive amount of damage.
      • The Lich King's Ice Pulse ability should no longer deal an excessive amount of damage.
    • Ulduar
      • Algalon the Observer's melee damage has been reduced by 40%.
    • Black Temple
      • The Illidari Council: Lady Malande's Reflective Shield should no longer reflect back an excessive amount of damage.
    • Blackwing Lair
      • Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.

    Dungeons
    • Shado-Pan Monastery
      • Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
    • Blackrock Caverns
      • Karsh Steelbender's Heat Wave ability should no longer deal an excessive amount of damage.
    • Throne of the Tides
      • Lady Naz'jar's Lightning Surge ability should no longer deal an excessive amount of damage.
    • Zul'Gurub
      • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.

    Battlegrounds and Arenas
    • Arenas
      • Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator's Cloud Serpent in the mail.
      • Alchemist's Flask should no longer be usable while in an Arena match.

    Professions
    • Enchanting
      • Peerless Stats should now correctly have a cast time and reagent cost.

    Items
    • Ai-Li's Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.

    Bug Fixes
    • [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.

    New Character Model Changes
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Are the new models done?
    Sorry about that, it's not intentional. We're still looking through and collecting feedback, and of course still have the Blood Elf update to go. We don't really consider anything in the game as "done", it's a constantly moving and changing and evolving game. In addition to going through stylistic feedback, there are a number of items that are simply bugs we'll be addressing, like facial feature options clearly not matching up (most obvious being Undead eyes appearing where no eyes existed before).

    If you have any threads/images/videos you think encapsulate your feedback particularly well, feel free to share them. Can never have too many links.

    Blue Posts
    Originally Posted by Blizzard Entertainment
    Arthas Costume ChargesThe charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes. (Blue Tracker / Official Forums)

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Classes
    Shaman (Forums / Skills / Talent Calculator)
    Any reason Ele has 0 mana regen whatsoever? Are they just intended to be horrible in WoD because there is really no reason.
    Their damage spells have almost no cost. (holinka)

    PvE
    If I skip Tectus/Brackenspore and kill Mar'gok, can I go back and kill them, or will the raid "complete" with Mar'gok's death?
    You can go back and kill them. (WatcherDev)

    According to patch note, each diff. should have its own lockout. But 10m & 25m Legacy raids are sharing them. Is this intended?
    That's for Siege of Orgrimmar and Draenor raids. All other raids unaffected. (WatcherDev)

    Releasing in Siege or UBRS dodges a load screen. Will the old raids/instances see that too?
    Draenor dungeons/raids will all work that way as well. We'll likely retrofit it to older instances in the future. (WatcherDev)

    PvP
    So honor not dropping from the rares and honor not coming from the isle of thunder quests intended or bug?
    Intended. Those NPCs/quests served their purpose during Mists. The time has come to remove them. (holinka)

    18 honor per win your joking right increase honor win cos 18 honor per win i wont even get full s15 on my hunter sort it!
    Battlegrounds in Mists rewarded approximately 20 honor/minute for the winner. 18 for a fast skirmish win isn't far off. (holinka)
    At level 100, you'll be getting that honor AND a box that might have a piece of gear you need. (holinka)

    The new group finder is pretty awful for PvP... At least add 2v2, 3v3, 5v5, RBG categories?
    When the season starts there will be arena and RBG categories. Pretty pointless to have them out of season. (holinka)

    Patch 6.0.2 - Cooking Fire Placement
    Several players have mentioned a change that we missed in our Patch 6.0.2 recap: being able to control where your Cooking Fire is placed! If you come across something that we haven't covered or have general comments, you can send it in via the Contact form or PM.



| Date published: Thu, 23 Oct 2014 04:20:59 +0000
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